Welcome to Warlander Public Feature Suggestions and Bug Reporting
We are using this public feature upvoter and bug tracker to allow our community to help identify potential bugs and also have a voice in determining which features will make it into the game.
Start here:
Before you add an entry, please use the search function to see if your feature suggestion or bug already exists in the list.
When adding a Suggestion write [Feature] in your feature suggestion title.
When adding a bug write [Bug] in your bug report title.
Submissions that are not formatted correctly will not be approved.
Please use English or Japanese and be polite.
Respect And Kindness Above All.
Bug reports marked as Needs More Info will be closed if there is no player response after 30 days.
Please Keep in mind that we will do our best to prioritize your additions based on their place in the list, but we also have to consider development time and resources when deciding how we schedule in new features and bug fixes.
Start here:
Before you add an entry, please use the search function to see if your feature suggestion or bug already exists in the list.
When adding a Suggestion write [Feature] in your feature suggestion title.
When adding a bug write [Bug] in your bug report title.
Submissions that are not formatted correctly will not be approved.
Please use English or Japanese and be polite.
Respect And Kindness Above All.
Bug reports marked as Needs More Info will be closed if there is no player response after 30 days.
Please Keep in mind that we will do our best to prioritize your additions based on their place in the list, but we also have to consider development time and resources when deciding how we schedule in new features and bug fixes.
[Feature] Deploy from Map
While I am dead I look at the map to determine my next deployment location, but it seems like you have to close the map to see the redeployment timer and then press ...
With Developer
Feature Suggestion
[Feature] Better visual of downed players
It is hard to see downed players in certain areas. It would be nice for either a glow or an animation (such as the downed player character reaching out for ...
Under consideration
Feature Suggestion
[Feature] Catapult to launch players
Add catapult in castle (base) that can launch players
Under consideration
Feature Suggestion
[Feature] Change displayed character on main menu
Make it more clear why specific characters are displayed in the main menu and make it customizable.
Done
Feature Suggestion
[Feature] No time limit mode
I’d love to see a mode when there’s no time limit; ends when one team wins. The matches can go by so quickly. Would be cool if they could go longer
Under consideration
Feature Suggestion
[Feature] Mage Finishers
Based on the currently equipped weapon. Fire, ice, lightning, etc.
Under consideration
Feature Suggestion
[Feature] Increase Silver Reward Amount (quest / silvings)
Please increase Silver rewards amount, 100ish seems so low as a reward each match.
Under consideration
Feature Suggestion
[Feature] Increased squad-role valor (or something similar)
Bonus to valor for:
Castle defense:
Building siege weapons +5 progress, +25 completion
Rebuilding gates +5 progress +35 completion
Game end:
+1 point per % ...
Under consideration
Feature Suggestion
[Features] Cannons absolutely should be able to hit the catapult
Cannon was the only option to counterplay the catapult, resulting in atleast some fighting and forcing the catapult to eliminate primary defenses. This was good!
Not planned
Feature Suggestion
[Feature] Crossbows should auto reload when idle
As there is no reload button, the current crossbow remains empty when fully unloaded until timer has reset. I suggest, when the crossbow is not in use, i.e. cleric is ...
Under consideration
Feature Suggestion
[Feature] More Missions Objects (role/squad tasks)
I find there is a lack of mission object variation.
Can be cross over between roles too. Nothing wrong with that. Some goals do make sense be shared.
Defenders ...
Under consideration
Feature Suggestion
[Feature] Rework or Improve mage Stormbringer skill
Thunderstorm is very cool and very high damage
But it requires a mage to get close to the crowd and be a target for two seconds in the air
And a five-star ...
Done
Feature Suggestion
[Bug] Full screen not working.
In any resolution full screen doesnt work it keeps the small borderless window and fits in to the top left of the screen. Mouse only moves within the window
Done
Bug
[Feature] Prevent Catapult Sabotage
Teammates are constantly trolling and or try to force you to get off of the Catapult even when they are not part of the Special Ops Squad. They will constantly ...
Done
Feature Suggestion
[Feature] Reduce deploy time for valor 3 classes
Valor 3 classes have a cooldown of 240 seconds which for the benefits you get for having a valor 3 class seems a bit unjust. They're definitely strong but 240 seconds ...
Under consideration
Feature Suggestion
[Feature] Tab Targeting (Raid and Party)
A customizable keybind for cycling heal targets in visible range. It can be very difficult in group battles to heal and resurrect key players, especially with ...
Under consideration
Feature Suggestion
[Feature] Queue for multiple modes
let us queue for multiple modes, quickens queue for modes.
Under consideration
Feature Suggestion
[Feature] The ability to drop a carried cataclysm totem.
I believe there should be a button prompt that allows carriers of the cataclysm to drop it in order to allow other teammates to pick it up. This will allow defending ...
Under consideration
Feature Suggestion
[Feature] Buff Defense Options!
Defense is already hard enough surprisingly, as teams having just a few healers in their push with Resurrect it takes extraordinary measures to stop the push. Burning ...
Under consideration
Feature Suggestion
[Bug] Napalm doesn't blow up if Action key has been bounded to something else
My friend set his Action Key to "Shift", when he places Magic Napalm down, "shift" doesn't ignite the napalm. He is also unable to interact with anything else ...
Under consideration
Bug
[Feature] And add more graphic Options for at least making game playable for low spec.(performance)
Rx 570 series 4gb
Incredibly low performance: Cpu (Amd ryzen 5 1600 Six cores) not working at all when looking at ground and plane level.
The requirements spec ...
[Feature] Add option to queue for human-only games. (Player-only-queue)
Bots sort of kill the enjoyment. Many of my games start with 15-20 bots, sometimes more! I've watched them run around my base aimlessly while there isn't a single ...
Under consideration
Feature Suggestion
[Feature] Matching balance for solo players
A battle mode for the solo player, avoid the party or squad win unbalancely.
Mostly scene that a squad come with one side and easily control the battlefield.
Is ...
Under consideration
Feature Suggestion
[Feature] Completed pot oil should spill even when destroyed by the enemy teams
I believe because pot oil are easily destroyable. Which should let enemy team think twice when destroying the gate close on.
Under consideration
Feature Suggestion
[Feature] Players should not vote on alliances in 5 Team Mode
The commander chooses the alliance, you can only do one. Players shouldn't be able to say no and waste the alliance, too many times this cost us the game because ...
Under consideration
Feature Suggestion
Game crashing as soon as I hit play on steam
Game opens up for a split second and I see a white window and then just closes right back down.
Needs more info
Developer Note
[Feature] unequip all
Unequip all button that removed all equipment, titles, and spells from all characters, resetting their abilties to the default ones their class would start with. ...
Under consideration
Feature Suggestion
[Feature] Role Queue: Offense, Frontliner, and Support
Warlander could have a unique version of role queue that works in a different way, due to its deck system, but ultimately would achieve its purpose.
As of right ...
Under consideration
Feature Suggestion
[Feature]part1【ENG&JPN】I'm glad you can take a look at this list of what I find unsatisfactory.
【ENG】
I'm glad you can take a look at this list of what I find unsatisfactory.
Please allow me to share the opinions I have gained after further continued play. ...
Under consideration
Feature Suggestion
[Feature] Allow us to disrupt Teleport
Being stuck in Clerics teleport is suicidal!
Done
Feature Suggestion
[Feature] Stronger Ladders!
Could ladders require something a little more hefty to destroy? It really feels like they go up and any single person just /exists/ and they are destroyed. If the ...
Done
Feature Suggestion
[Feature] Lightning Shock Balance (rework)
It's in a very unhealthy for anything to eliminate the potential of a single player to make a break and this skill does exactly that for you, dying to this skill ...
Under consideration
Feature Suggestion
[Feature] Cleric Counterplay
I'll preface this with I have not put a ton of time into the game just yet, but immediately it feels like both Mage and Warrior have counterplay to them. Mages have ...
Under consideration
Feature Suggestion
[Feature] Make a daily login reward everyday
Since you only have 2-3 times daily login reward so far until today. This cannot attract player to play the game. If you have an actual daily login reward .if you ...
Under consideration
Feature Suggestion
[Bug] Bot attacks knock players off their feet
A bug that seems to be persisting from Season 0 through Season 1. Occasionally, bots will be spawned in with the unique ability to knock players off of their feet ...
Under consideration
Bug
[Feature] Improve Firewall
Ability to cast farther away. I don't see why you can cast Thunder Strike across the battlefield but firewall not.
Under consideration
Feature Suggestion
[Feature] Prestige Classes
For long-term re-playability, add "prestige classes" which can only be unlocked after a long time of playing and which go along with the play style of the base class. ...
Under consideration
Feature Suggestion
[Bug] Game wont launch bug
so i downloaded the game early this morning, when i got home i tried to launch the game, it immediately didnt work and the green play button appeared again. ive tried ...
[Feature] Finishers are too clunky (finisher changes)
It feels like you have to be awkwardly close to do a finisher, when I attempt to use one it ultimately just gets me killed.
There should also be an indicator above ...
Under consideration
Feature Suggestion
[Feature]Quick casting the Skills on the 2ndary weapon
2 different implementations:
MOD = modifier ( alt, ctrl, shift)
iteration 1) MOD(a) + Q ALWAYS cast the first weapon's skill while MOD(b) + Q ALWAYS casts the ...
Not planned
Feature Suggestion
[Feature] Display ping and region while in game
Give the option to view the locale of the current server and the current ping to said region. Ping is a huge determining factor on how enjoyable melee fighting is, ...
Under consideration
Feature Suggestion
[Feature] Can we have the ability to look at the map while moving?
I want to be able to look at the map while on the move! Please and thank you :)
Under consideration
Feature Suggestion
[Feature] some mechanic ideas and gameplay suggestions
Gameplay mechanics -
A tech button to cancel knockdown, IE press shield when hitting the ground after knockdown to avoid falling on the floor
Cancelling attacks ...
[Feature] In 5 battle always have your keep point north No matter what color you are.
I cannot tell you how many times I'm in 5 battle and my castle is in a weird place on the map and have to make call outs for us to got up or down and other castles ...
Not planned
Feature Suggestion
[Feature] Covershot was overnerfed
For reference, I have put over 500 hours into Warlander almost exclusively as a Cover Shot player. I was one of the first on the field to math out the builds and ...
Under consideration
Feature Suggestion
[Feature] Class Specific Mythic Skills
Currently Mythic level armor is vastly inferior to Prestige level gear. Part of this is due to the lack of perks that increase a highly valuable stat such as +HP, but ...
Under consideration
Feature Suggestion
[Feature] Toy hammer cosmetic
Cosmetic that turns your building hammer into a toy hammer, with the squeezy sound effect on each hit
Under consideration
Feature Suggestion
[Feature] Ice Spear while zoomed in should indicate when next shot is ready
Just a simple HUD flash and audio cue will work
Under consideration
Feature Suggestion
[Bug] Main screen infinite loading (Stuck in beginner quest)
I have tried just about everything to fix this over the past week with some friends. The game loads just fine until I get to the main screen. Then there's just an ...