Welcome to Warlander Public Feature Suggestions and Bug Reporting

We are using this public feature upvoter and bug tracker to allow our community to help identify potential bugs and also have a voice in determining which features will make it into the game.

Start here:
Before you add an entry, please use the search function to see if your feature suggestion or bug already exists in the list.

When adding a Suggestion write [Feature] in your feature suggestion title.
When adding a bug write [Bug] in your bug report title.
Submissions that are not formatted correctly will not be approved.

Please use English or Japanese and be polite.
Respect And Kindness Above All.

Bug reports marked as Needs More Info will be closed if there is no player response after 30 days.

Please Keep in mind that we will do our best to prioritize your additions based on their place in the list, but we also have to consider development time and resources when deciding how we schedule in new features and bug fixes.

[Feature] Players should not vote on alliances in 5 Team Mode

The commander chooses the alliance, you can only do one. Players shouldn't be able to say no and waste the alliance, too many times this cost us the game because ...
Suggested by: SoBadStrange (13 Sep, '22) Upvoted: 15 Feb Comments: 1
Under consideration Feature Suggestion

[Feature] Match History

I don't know if this was suggested already or not, however I think adding a tab on your profile where you could see the scores from your previous matches with wins ...
Suggested by: Foolish Samurai Warrior (15 Oct, '22) Upvoted: 14 Mar Comments: 0
Under consideration Feature Suggestion

[Feature] Buff Defense Options!

Defense is already hard enough surprisingly, as teams having just a few healers in their push with Resurrect it takes extraordinary measures to stop the push. Burning ...
Suggested by: Alter (26 Sep, '22) Upvoted: 16 Feb Comments: 0
Under consideration Feature Suggestion

[Suggestion] Deploy from Map

While I am dead I look at the map to determine my next deployment location, but it seems like you have to close the map to see the redeployment timer and then press ...
Suggested by: Floris (18 Sep, '22) Upvoted: 09 Mar Comments: 6
With Developer Feature Suggestion

[Feature] Allow us to disrupt Teleport

Being stuck in Clerics teleport is suicidal!
Suggested by: Nope (13 Sep, '22) Upvoted: 08 Feb Comments: 4

[Feature] Completed pot oil should spill even when destroyed by the enemy teams

I believe because pot oil are easily destroyable. Which should let enemy team think twice when destroying the gate close on.
Suggested by: DavDav (16 Jan) Upvoted: 16 Feb Comments: 3
Under consideration Feature Suggestion

[Feature] Stronger Ladders!

Could ladders require something a little more hefty to destroy? It really feels like they go up and any single person just /exists/ and they are destroyed. If the ...
Suggested by: HallowYeen (13 Sep, '22) Upvoted: 13 Feb Comments: 3

[Feature] Prestige Classes

For long-term re-playability, add "prestige classes" which can only be unlocked after a long time of playing and which go along with the play style of the base class. ...
Suggested by: Hadati (01 Jan) Upvoted: 29 Jan Comments: 0
Not planned Feature Suggestion

[Feature] add finnish language to the game

Suggested by: tumppu (11 Sep, '22) Upvoted: 04 Mar Comments: 0
Not planned Feature Suggestion

[Feature] Finishers are too clunky (finisher changes)

It feels like you have to be awkwardly close to do a finisher, when I attempt to use one it ultimately just gets me killed. There should also be an indicator above ...
Suggested by: Yama (30 Jan) Upvoted: 15 Feb Comments: 7
Under consideration Feature Suggestion

[Feature]Quick casting the Skills on the 2ndary weapon

2 different implementations: MOD = modifier ( alt, ctrl, shift) iteration 1) MOD(a) + Q ALWAYS cast the first weapon's skill while MOD(b) + Q ALWAYS casts the ...
Suggested by: Jhon Smith (28 Jan) Upvoted: 18 Feb Comments: 5
Not planned Feature Suggestion

[Feature] Cleric Counterplay

I'll preface this with I have not put a ton of time into the game just yet, but immediately it feels like both Mage and Warrior have counterplay to them. Mages have ...
Suggested by: HallowYeen (13 Sep, '22) Upvoted: 15 Feb Comments: 3
Under consideration Feature Suggestion

[Feature] Display ping and region while in game

Give the option to view the locale of the current server and the current ping to said region. Ping is a huge determining factor on how enjoyable melee fighting is, ...
Suggested by: Peep (30 Jan) Upvoted: 15 Feb Comments: 2
Under consideration Feature Suggestion

[Feature] Include gold curreny in season pass

I suggest that when people buy the season pass, they earn gold currency through the pass. Overall they earn half of the gold they spent on the season pass. I believe ...
Suggested by: Onyx (21 Dec, '22) Upvoted: 16 Mar Comments: 2
Under consideration Feature Suggestion

[Feature] Can we have the ability to look at the map while moving?

I want to be able to look at the map while on the move! Please and thank you :)
Suggested by: Sendo (08 Oct, '22) Upvoted: 18 Feb Comments: 2
Under consideration Feature Suggestion

[Feature] Improve Firewall

Ability to cast farther away. I don't see why you can cast Thunder Strike across the battlefield but firewall not.
Suggested by: Nope (16 Sep, '22) Upvoted: 06 Mar Comments: 2
Under consideration Feature Suggestion

[Feature] some mechanic ideas and gameplay suggestions

Gameplay mechanics - A tech button to cancel knockdown, IE press shield when hitting the ground after knockdown to avoid falling on the floor Cancelling attacks ...
Suggested by: Shmayd (13 Sep, '22) Upvoted: 15 Feb Comments: 2

[Feature] In 5 battle always have your keep point north No matter what color you are.

I cannot tell you how many times I'm in 5 battle and my castle is in a weird place on the map and have to make call outs for us to got up or down and other castles ...
Suggested by: Doublecross422 (20 Sep, '22) Upvoted: 16 Mar Comments: 1
Not planned Feature Suggestion

[Feature] Class Specific Mythic Skills

Currently Mythic level armor is vastly inferior to Prestige level gear. Part of this is due to the lack of perks that increase a highly valuable stat such as +HP, but ...
Suggested by: Scase (02 Feb) Upvoted: 20 Feb Comments: 0
Under consideration Feature Suggestion

[Feature] Matching balance for solo players

A battle mode for the solo player, avoid the party or squad win unbalancely. Mostly scene that a squad come with one side and easily control the battlefield. Is ...
Suggested by: Warlanderplayer (29 Jan) Upvoted: 17 Mar Comments: 6
Under consideration Feature Suggestion

[Feature] Engineer joins the Battle!

Add an engineer class. Here is how he would go and how it would add to the game: The engineer, in short is a class dedicated to structures above all else. He would ...
Suggested by: RiverNightShade (02 Feb) Upvoted: yesterday Comments: 4
Under consideration Feature Suggestion

[Feature] Upgraded defense for Core room

Have doors for the lower and upper parts of the core room to be destroyed. So that when two teams rush in they can’t immediately rush and destroy the core. They have ...
Suggested by: Moneyman2347 (20 Sep, '22) Upvoted: 02 Feb Comments: 1

[Feature]Improved candidacy button for Commander.

My impression is that it is hard to tell if you are currently running for Commander or want to be a member. I would like to see a change to a left/right switch ...
Suggested by: Kagra (12 Sep, '22) Upvoted: 15 Feb Comments: 1
Under consideration Feature Suggestion

[Feature] Toy hammer cosmetic

Cosmetic that turns your building hammer into a toy hammer, with the squeezy sound effect on each hit
Suggested by: Deepak (05 Jan) Upvoted: 31 Jan Comments: 0
Under consideration Feature Suggestion

[Feature] New Class: Hunter

A class that would be focused on medium to long range (like the mage) but focused more on defense, with the creation of traps for area control and greater ease in ...
Suggested by: TheColdHands (29 Sep, '22) Upvoted: 06 Mar Comments: 0
Under consideration Feature Suggestion

[Feature] Change cleric base kit

The ranged res on the cleric is one of the strongest abilities in the game, eventually everyone will be running it. It will be easier to balance if this is just ...
Suggested by: Bear Dad (21 Sep, '22) Upvoted: 24 Sep, '22 Comments: 0
Not planned Feature Suggestion

[Feature] unequip all

Unequip all button that removed all equipment, titles, and spells from all characters, resetting their abilties to the default ones their class would start with. ...
Suggested by: Atrues (21 Sep, '22) Upvoted: 15 Feb Comments: 0
Under consideration Feature Suggestion

[Feature] Ice Spear while zoomed in should indicate when next shot is ready

Just a simple HUD flash and audio cue will work
Suggested by: Xeth Nyrrow (20 Sep, '22) Upvoted: 15 Feb Comments: 0
Under consideration Feature Suggestion

[Feature] Offensive Cleric Spells

The cleric is pretty rad and very useful because of the amount of support they provide their allies, but I feel like they could use at least two or three offensive ...
Suggested by: Fi (31 Jan) Upvoted: 06 Mar Comments: 9
Under consideration Feature Suggestion

[Feature] Bots

Remove bots from the start of the game, only put bots in when players leave. Simple as that games gonna die if you keep them in
Suggested by: Kailub (14 Sep, '22) Upvoted: 13 Feb Comments: 8
Not planned Feature Suggestion

[Feature] Add another "Are you SURE you want to delete?" prompt when deleting high-level characters

I accidentally deleted two characters because I wanted to unequip all my items to start fresh. Since it was late, I didn't think it through and lost SO much progress. ...
Suggested by: feelingweller (20 Sep, '22) Upvoted: 03 Feb Comments: 6
Under consideration Feature Suggestion

[Feature] more models for items!

more models for items would give players more options to choose cool items! im only going to suggest weapons because that's what I have ideas for. ideas i have for ...
Suggested by: Leukashot (13 Sep, '22) Upvoted: 09 Mar Comments: 6

[Feature] Bump up the team sizes from 20 to 25 players (5 man squad)

In watching allot of videos of Warlander actual play on youtube IMO it seems that 20v20 just isn't enough players for such a large map. It seemed especially easy ...
Suggested by: SixGunSorcerer (09 Jan) Upvoted: 05 Mar Comments: 5
Under consideration Feature Suggestion

[Feature] Weather System

Weather could exist swimmingly in Warlander. Cataclysms are a fair example of this and their potential. Weather could differ per map, and each type of weather ...
Suggested by: Fi (02 Feb) Upvoted: 03 Feb Comments: 4
Under consideration Feature Suggestion

[Feature] Global and Regional Leaderboards!

Would be awesome if we could get a leader board eventually for various aspects of the game. Most wins? Most damage dealt to cores? Most total heals/damage? Most ...
Suggested by: Alter (17 Oct, '22) Upvoted: 04 Feb Comments: 4
Under consideration Feature Suggestion

[Feature] Lightning Shock Balance (rework)

It's in a very unhealthy for anything to eliminate the potential of a single player to make a break and this skill does exactly that for you, dying to this skill ...
Suggested by: Plantoth (07 Feb) Upvoted: 14 Feb Comments: 3
Under consideration Feature Suggestion

[Feature] Bots using titles

From what I can tell, bots only spawn in at untitled characters. They should be spawning in with higher titles and better gear since bots aren't that useful. At the ...
Suggested by: Kirt (04 Feb) Upvoted: 21 Feb Comments: 3
Under consideration Feature Suggestion

[Feature] Too many Crowd Control abilities

There are a little too many crowd control abilities in this game. I understand their necessity for varying gameplay but its fairly commonly agreed upon that no one ...
Suggested by: aRoamingDuck (27 Sep, '22) Upvoted: 16 Feb Comments: 3
Under consideration Feature Suggestion

[Feature] Easily identifiable skills

Have skills be the same color as the team, to know the difference between a friendly firewall and an enemy firewall.
Suggested by: Shievo (03 Jan) Upvoted: 16 Mar Comments: 1
Under consideration Feature Suggestion

[Feature] Viewing Possible Perks Before Reroll

Rather than needing external sources for seeing possible Perk options at a later date, it would be nice that when you are choosing which perk you want to reroll, you ...
Suggested by: Alter (27 Sep, '22) Upvoted: 30 Jan Comments: 0
Under consideration Feature Suggestion

[Feature] Cleric Dome skill

Like Mage who has Servant summoning give cleric a shield dome that blocks or absorbs catapult shots castle defenses are too easily destroyed
Suggested by: Suddz (18 Sep, '22) Upvoted: 31 Jan Comments: 0
Under consideration Feature Suggestion

[Feature] Spectator mode.

I enjoy casting and running tournaments for the games I play. A spectator tool would be incredibly useful and essential for casting games and running tournaments.
Suggested by: TheMyrmidonTV (15 Sep, '22) Upvoted: 02 Feb Comments: 0

[Feature] Skills keybind alternative

I find the whole weapon swap to use different skills frustrating at times, and would like to have the option to use all 4 without swapping.
Suggested by: Makaze (22 Sep, '22) Upvoted: 05 Mar Comments: 6
Not planned Feature Suggestion

[Feature] Unlock camera angle

Hello everyone, This feature might be not in the spirit of the game, but it would be cool to be able to unlock our camera angle by pressing a key. The best example ...
Suggested by: Erdillian (14 Sep, '22) Upvoted: 09 Feb Comments: 6
Not planned Feature Suggestion

[Feature] Ranged one shot weapons need to go (Warrior)

They have no place in a game like this, they need to go completely. Also i dont think warriors should be allowed ranged weapons with what else they have and what ...
Suggested by: Shmayd (14 Sep, '22) Upvoted: 06 Feb Comments: 6
Not planned Feature Suggestion

[Feature] Endorsement & Gratuity System (reward/honor)

A system in place that gives us the option to endorse and offer a fixed sum of our silvings to our allies and enemies would be a positive way for us to express good ...
Suggested by: Fi (03 Feb) Upvoted: 07 Mar Comments: 4
Under consideration Feature Suggestion

[Feature] Twitch Drops

To increase the Viewer Count of People on Twitch Warlander Content Partners Streams. It would be awesome to implement Twitch Drops like other Games already do it. ...
Suggested by: TTV-TDxDan_Live (28 Sep, '22) Upvoted: 24 Feb Comments: 2

[Feature] crow visuals

i think a good change for crow would be to make it stand out a bit more as the crows blend into the scenery too much so they can just seem like they "come out of ...
Suggested by: Leukashot (13 Sep, '22) Upvoted: 18 Sep, '22 Comments: 2
Under consideration Feature Suggestion

[Feature] Add more sale iridescent crystals (more aura crystals)

The second serious question is, is it possible to add a new Daily Cash Sale Iridescent Crystal*1 or increase the number of Iridescent Crystals in the shop to enhance ...
Suggested by: 哩齁哇喜茶茶 (09 Feb) Upvoted: 11 Mar Comments: 1
Not planned Feature Suggestion

[Feature] Matchmaking HUD

Show queue region, average queue time, players in the queue, and update the status of waiting on players.
Suggested by: [P] Dave (10 Oct, '22) Upvoted: 15 Feb Comments: 1
Under consideration Feature Suggestion