[Bug] Dragon Kick action not bound to any keybind, defaults to F.

3 votes

Description: After a Rundown, the Dragon Kick action cannot be changed to any other key, and it's only usable by pressing F, this is specially bad for any player using ESDF as movement keys.

Expected behavior: Either Dragon Kick should have it's own keybind or be attached to the Action keybind.

Done Feature Suggestion Suggested by: CansecoDev Upvoted: 28 Feb, '23 Comments: 2

Comments: 2