[Bug] Dragon Kick action not bound to any keybind, defaults to F.
Description: After a Rundown, the Dragon Kick action cannot be changed to any other key, and it's only usable by pressing F, this is specially bad for any player using ESDF as movement keys.
Expected behavior: Either Dragon Kick should have it's own keybind or be attached to the Action keybind.
Comments: 2
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28 Feb, '23
Jamal AtallaThis is especially frustrating for a lefthanded player like myself who uses lefthanded mouse and a different set of keybinds than other players. It makes the whole rushdown maneuver nearly unusable, and therefore the game is penalizing me simply for being lefthanded. This is a great game overall but the fact that this has not been addressed by now suggests, to put it bluntly, less than professional coding.
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04 Mar, '23
Jamal AtallaNvm previous comment am able to rebind dragon kick command key via 'action followup' I believe it's called -- all good at this point.