[Feature] Too many Crowd Control abilities
There are a little too many crowd control abilities in this game. I understand their necessity for varying gameplay but its fairly commonly agreed upon that no one likes to be constantly stun locked over and over. Sure there are ways to counter or an argument could be made that "you're just bad" but for any new player its really not enjoyable at all.
Warriors (for example) should not be able to stun lock a Wizard just by hitting them with their primary attack. Its not fun having no counter to this sort of playstyle. Even basic abilities like Wizards lightning attack does a stun lock if it hits. The Fire wall does a slow, the Crows does a stun. There are just too many CC abilities in the game and its even more apparent by the fact that each team has 20 people on them so they're very abundant.
Personally I think the entire warrior class should just be reconsidered in general to be more tanky with less DPS and stuns. Maybe something to consider.
Comments: 3
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02 Oct, '22
Shawn_Flinti think it is an intentional game design to make mage hard countered by melee, or else there is almost no reason why ppl pick knight. Ranged unit usually are quite powerful compared to melee so i honestly kinda like what the dev have done here to the melee and ranged, just need to have a tanker in front for the mage while the mage dishing out damage from the back. Regarding stunlocking i think it is giving layers to the combat so you would think first before engaging, when to block when to break enemy block when to attack and etc. i think my only problem is that every attack doesnt have any telegraphing so even the parry system in the game become useless because there is nothing to react to, the moment enemy swing u already too late on parry.
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30 Jan, '23
FiThe mage's CC makes sense to me, but the warrior's high mobility, damage, HP, and CC doesn't.
Warriors do too much compared to the other classes and are why the other classes feel like they're lacking in comparison.
Tone down the warrior, and the other classes' needs will be easier to see. -
09 Feb, '23
JimbobI think the CC in the game is fine, it's just warriors that need the change. Like you said, they should have less damage, but in return be given more tools to help them tank. (IE: CC Reduction skill, talent, or equipment perk)