[Feature] Dark Magic for Mage

4 votes

Some examples:
Mage Weapon- Dark Blade:
Melee weapon for Mages. Not fleshed out like the other classes, but just a swing of dark magic in front of you that pushes enemies away a distance OR stuns them for half a second. I'd recommend it costs HP to swing the weapon, so it's not spammable. Damage would be low.

Mage Spell- Siphon Life:
Similar to Crows, but instead its bats. They fly off and do 30/40/50/60 damage and then fly back to heal you that amount. Squishy mages being able to keep up their very meager HP pool while using other things or taking minor damage over the course of a scuffle doesn't seem broken at all, and it'd be a cool spell.

Mage Spell- Dark Pact:
Sacrifice 80/100/120/140 HP to heal a target for twice that amount. Mage Heals?? Not very good, but a neat option.

Dark Magic being a thing for new Spells and Weapons seems like a cool idea to me. There's lots of possibilities, as with other magic categories.

Under consideration Feature Suggestion Suggested by: Wind Ark Upvoted: 28 Jan, '23 Comments: 1

Comments: 1