[Feature] Remove Friendly Collision
Is there a way to remove collision with allies? Its very frustrating when you are trying to move with a group and you're pushed and/or blocked which can result in death on the field.
Comments: 6
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23 Sep, '22
Wolf MergedI think having collision makes the game play better. Losing friendly collision allows people to bunch. If you are getting your dash canceled time it better.
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14 Oct, '22
Klaus Berdole MergedI agree, Please remove friendly collision is so frustrating and doesn't bring any benefit to gameplay.
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17 Oct, '22
[P] Dave Admin"[Feature]味方にぶつからない/No collision on allies." (suggested by GGgame on 2022-09-19), including upvotes (8) and comments (2), was merged into this suggestion.
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23 Dec, '22
SkullKidI approve of having it, due to allowing swordsman to block entry ways for both players, forcing shield wall gameplay.
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30 Jan, '23
FiI'm happy with friendly collision existing because it makes it significantly easier to tell each ally apart from each other, and there won't be any visual clutter of amalgamized character models existing in the same space.
The benefits of friendly collision:
• It makes so much easier to buff and heal allies as a supportive class.
• It efficiently allows players to efficiently form walls with their bodies.
• It efficiently allows players to move in specific formations.
• It visually makes sense.
The drawbacks of no friendly collision:
• Pretty much the opposite of what I listed above.
• Everyone existing in such close proximity of or in the same space as each other means they'll be easier to hit with offensive AoEs. -
03 Feb, '23
Kue^ I'm with Fi, we do need friendly collision.