[Feature] Building Targeting Visibility
There was a small issue when around building structures like doorways where you could be trying to target enemies around the building spot, and you couldn't attack them because it would try to build instead. Particularly bad when playing as a Warrior with an enemy standing around the doorway center.
Also remember a streamer named Summit1g checking out the game briefly, but he was having a hard time understanding where he needs to stand to see the building spots around say, the Catapult. I imagine most people won't have that issue but seeing as a huge streamer did I felt I should mention it.
Not sure the exact solution to these things. Maybe an interact key like F or E by default that toggles making the building targets visible until you leave the vicinity or the building is completed. Would solve both issues I think?
May be weird sending this in after open beta is over and all, but it randomly came to mind. Guess you can say I am eager to play again, so there's that lol.
Comments: 2
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20 Jan, '23
Prehuman MergedMake it so in order to rebuild the walls you have to push an action key in order to do so. i have lost so many fights because mid combat my character is trying to build a wall instead of trying to win the fight.
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21 Jan, '23
Snaex Admin"[Feature] Rebuilding Walls" (suggested by Prehuman on 2023-01-20), including upvotes (1) and comments (0), was merged into this suggestion.