[Feature] Non-human Races/Classes

20 votes

I think it would add a ton flavor and variety to have additional factions that each have their own castle, classes, and abilities.

Each race would have it's own three classes (one more tanky, one more ranged and one more healer type).

For instance:
Elementals (with fire/frost mages, nature/healing shaman) & can summon a giant fire or frost lord
Undead (abominations, zombies, unholy priest) & can summon the grim reaper or headless horseman
Shapeshifters (werewolves, werebears, werecats) & can summon three great eagles that can be ridden and used to attack from the air
Dwarves (sappers, ironbreakers, engineers) & can summon a giant stone golem or cause an earthquake
Elves (archers, druids, priests) & can summon a giant Ent/tree or

When a particular faction takes a capturable waypoint, it would not only change to their teams' color, but also have a giant post their that's in their race's art style. Same for the castle. The dwarven castle would look different from human/elf, etc.

Under consideration Feature Suggestion Suggested by: Hadati Upvoted: 16 Nov, '23 Comments: 3

Comments: 3