[Feature] Players who get finished should not be able to be revived
In many games finishers put players out of the fight completely. I think finishers would be respected a lot more and used a lot more if it made it so players cannot be revived after being finished.
It would also be an indirect nerf to rez'ing which in many players' opinions should be nerfed.
Thanks!
Comments: 2
-
11 Mar, '23
pyro Mergedim moslty playing mage so im not that concerned but after more than 200 hours in the game i got some idea witch would be valuable from my opinion => i feel like there are some issues with some squads compositions especially when these include more than one priest/seraph.
It would be intersting to add a feature who block resurection chain of a player and for this my idea is to link that with the finisher mechanic that would encourage them and block what i call the eternal undead centurion since these are already hard to fall one or two time but when its the 4th time the big boy get resurrected ... -
12 Mar, '23
Snaex Admin"Finisher increased value => kill the Eternal undead centurion" (suggested by pyro on 2023-03-11), including upvotes (1) and comments (0), was merged into this suggestion.