[Bug] Napalm doesn't blow up if Action key has been bounded to something else
My friend set his Action Key to "Shift", when he places Magic Napalm down, "shift" doesn't ignite the napalm. He is also unable to interact with anything else (ballista & door) while the magic napalm is down.
He is able to detonate the napalm by switching styles. After switching styles, he is able to interact with everything like normal.
He set his Action key back to "F", however, that did not solve the issue.
He also set his Action to some random key that wasn't bound to anything else; it did not solve the issue.
Comments: 16
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25 Jan, '23
Reposter MergedHi, I just got Magic Napalm as well and have the same issue as the Original poster.
The workaround is to change your weapon, but hopefully the future patches address this issue. -
29 Jan, '23
Yuika MergedMagic napalm cannot be detonated if the 'Action' key configuration is set to a key other than the specified one.
「アクション」キーを初期設定から変更した場合、マジックナパームが表示されている「起爆」のキーでは発動せず、既定のキー(Fキー)で発動されます。
また、Fキーに別のアクション(今回のケースはウルト/チームスキルをFにしていた)場合、割り当てられたものがクールダウンの場合のみ起爆コマンドが反応する。
Translation:
If the 'Action' key is changed from the default setting, the magic napalm is not triggered by the 'Detonate' key, which is displayed, but by the default key (F key).
In addition, if the F key is used for another action (in this case, the Ult/Team skill was set to F), the detonation command will only react if the assigned one is on cooldown. -
30 Jan, '23
Snaex Admin Merged"[Bug]「アクション」のキーコンフィグを規定以外のキーにした場合、マジックナパームが起爆できない (Magic Napalm)" (suggested by Yuika on 2023-01-29), including upvotes (1) and comments (0), was merged into this suggestion.
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30 Jan, '23
Kuui MergedNormally you press the F button to detonate magic napalm. I use ESDF to move around instead of WASD. And my interaction key is G.
When i put Napalm on the ground a message pops up saying if I press G it should detonate. But G doesnt do anything. It only detonates when i press F.
So the game shows G correctly ingame as my detonate button but only the key F detonates the napalm. -
31 Jan, '23
Snaex Admin Merged"[Bug] Magic Napalm says E to detonate but only works with F" (suggested by feelingweller on 2022-09-21), including upvotes (3) and comments (3), was merged into this suggestion.
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01 Feb, '23
Enrique MergedWhen i change the action keyboard key (F) to one of the extra buttons of my mouse it usually works, but when you use special skills that require to use the action, (for example, when charging with a warrior you need to use action to finish with a flying kick), it still requires to hit the "F" key instead of the remapped mouse button,
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01 Feb, '23
Snaex Admin Merged"[Bug] Magic Napalm fixed detonate button" (suggested by Kuui on 2023-01-30), including upvotes (4) and comments (5), was merged into this suggestion.
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02 Feb, '23
Kuui MergedThis is also true for the warrior Rushdown skill when you try to perform a dragon kick. Its fixed at the button F for the kick.
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08 Feb, '23
findusxx MergedThe keybind for detonating the placed napalm is the allround "interact" keybind which also opens gates/... This prevents a mage to open a gate while any napalm is still on the floor. At the same time the mage has no finisher move and they both have the same default "f". Changing the detonation from "interact" to "finisher" keybind would allow mage to play around gates/... with naplam with customized keybinds and would not change the default behavior for everyone else.
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09 Feb, '23
Snaex Admin Merged"[Feature] Change Napalm detonation keybind from "interact" to "finisher"" (suggested by findusxx on 2023-02-08), including upvotes (1) and comments (0), was merged into this suggestion.
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14 Feb, '23
Arjent MergedThe Detonate keybind does not change from "F", even if "Action" is rebound.
Currently it displays "G" to Detonate, but F does the action, despite display and keybind. -
16 Feb, '23
Snaex Admin Merged"[Bug] Magic Napalm Keybind" (suggested by Arjent on 2023-02-14), including upvotes (1) and comments (0), was merged into this suggestion.
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19 Feb, '23
KMNK MergedWhen the key bind setting is changed, the Magic Napalm activation key is shown on the screen as being activated by that key, but in reality it is fixed to be activated only when the E or F key is pressed. Therefore, if another action is assigned to E or F, Magic Napalm cannot be used effectively.
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19 Feb, '23
Snaex Admin Merged"[Bug] Magic napalm activation key does not follow settings" (suggested by KMNK on 2023-02-19), including upvotes (1) and comments (0), was merged into this suggestion.
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04 Jul, '23
Snaex Admin"[Bug] Remapping action key (F) to mouse button fails with some special skills (napalm)" (suggested by Enrique on 2023-02-01), including upvotes (10) and comments (14), was merged into this suggestion.